/* The filename format under which to save exported game states. %1$@ is the name of the current game. %2$@ is the current date and time. */
"%1$@ %2$@" = "%1$@ %2$@";

/* Import progress description for importing source files stage. %1 is the basic description of the stage as a string (followed by ellipses), %2is the number of MB transferred so far as a float, %3 is the total number of MB to be transferred as a float. */
"%1$@ (%2$.01f MB of %3$.01f MB)" = "%1$@ (%2$.01f MB de %3$.01f MB)";

/* Bold message shown in alert when an unrecoverable emulation error is encountered while running a process. %1$@ is the name of the currently-active program */
"%1$@ has encountered a serious error and must be relaunched." = "%1$@ ha encontrado un error grave y debe ser relanzado.";

/* Filename pattern for captures: %1$@ is the display name of the DOS session, %2$@ is the type of capture being created, %3$@ is the current date and time in a notation suitable for chronologically-ordered filenames. */
"%1$@%2$@ %3$@" = "%1$@%2$@ %3$@";

/* Drive import progress meter label. %1 is the current progress as an unsigned integer percentage, %2 is the total size of the transfer as an unsigned integer in megabytes */
"%1$i%% of %2$i MB" = "%1$i %% de %2$i MB";

/* Window title format when session is paused. %@ is the regular title of the window. */
"%@ (Paused)" = "%@ (Pausado)";

/* Description format for inactive drives. %@ is the original description of the drive (e.g. 'CD-ROM', 'hard disk' etc.) */
"%@ (ejected)" = "%@ (expulsado)";

/* Title for documentation list popover. %@ is the display name of the current session. */
"%@ Documentation" = "Documentación - %@";

/* Heading for game documentation in help menu. %@ is the display name of the current DOS session. */
"%@ Documentation:" = "Documentación: %@";

/* Format for the label of the initial cancel button when finalizing import, which should indicate that the action will not take effect immediately. %@ is the original button label. */
"%@…" = "%@…";

/* Status text shown in print status panel when multiple pages have been prepared. %u is the number of pages prepared so far. */
"%u pages are ready to print." = "%u páginas están preparadas para imprimir.";

/* Label for flightstick throttle-adjusted bezel notification. %u is the current throttle value expressed as a percentage from 0 to 100%. */
"%u%% throttle" = "aceleración %u%%";

/* Additional help displayed below hotkey capture toggle on Keyboard Preferences pane. */
"(If an F1, F2 etc. key still behaves as an OS X hotkey, then hold down Fn while pressing the key.)" = "(Si una tecla F1, F2 etc. se comporta como una tecla de acceso rápido de macOS, mantenga pulsada la tecla Fn mientras pulsa la tecla.)";

/* Status text shown in print status panel when a single page has been prepared. */
"1 page is ready to print." = "1 página está preparada para imprimir.";

/* Localized informative text for 2-axis racing wheel. */
"2 buttons and gas/brake pedals on a single axis." = "2 botones y pedales de acelerador/freno en un único eje.";

/* Localized informative text for 4-axis racing wheel. */
"4 buttons and gas/brake pedals
on separate axes." = "4 botones y pedales de acelerador/freno
en ejes separados.";

/* Localized informative text for generic 4-axis joystick type. */
"4 buttons and up to 4 generic axes." = "4 botones y hasta 4 ejes genéricos.";

/* Localized informative text for Thrustmaster FCS joystick type. */
"4 buttons, POV hat and rudder pedals." = "4 botones, interruptor POV y timón de pedales.";

/* Localized informative text for CH Flightstick Pro joystick type. */
"4 buttons, POV hat, rudder and throttle." = "4 botones, interruptor POV, timón y acelerador.";

/* Localized informative text for CH F-16 Combatstick joystick type. */
"6 buttons, 2 POV hats, rudder and throttle." = "6 botones, 2 interruptores POV, timón y acelerador.";

/* Description for 80386 speed class. %u is cycles setting. */
"386 speed (%u cycles)" = "Velocidad 386 (%u ciclos)";

/* Description for 80486 speed class. %u is cycles setting. */
"486 speed (%u cycles)" = "Velocidad 486 (%u ciclos)";

/* Explanatory text shown when Boxer could not find any valid MT-32 ROMs to import. */
"A control ROM and PCM ROM are needed to emulate the MT-32. These files are normally named “MT32_CONTROL.ROM” and “MT32_PCM.ROM”." = "La ROM de control y la ROM PCM son necesarias para emular MT-32. Estos archivos normalmente se llaman “MT32_CONTROL.ROM” y “MT32_PCM.ROM”.";

/* Title of confirmation sheet when closing a session that has active drive import operations. %@ is the display name of the current DOS session. */
"A drive is still being imported into %@." = "Una unidad todavía se está importando en %@.";

/* Description for PC-AT 80286 speed class. %u is cycles setting. */
"AT speed (%u cycles)" = "Velocidad AT (%u ciclos)";

/* Title of menu item for choosing MT-32 ROMs to add when no ROMs are already present. */
"Add MT-32 ROMs…" = "Añadir ROMs MT-32...";

/* Label shown on accept button in mount-a-new-drive panel. */
"Add drive" = "Añadir unidad";

/* Heading for all programs search results in launcher panel. */
"All Programs" = "Todos los programas";

/* Informative text of confirmation sheet when closing an active DOS session. */
"Any unsaved data will be lost." = "Se perderán todos los datos no guardados.";

/* Informative text of confirmation sheet when quitting a standalone game app while the game is still running.
   Informative text of confirmation sheet when restarting a standalone game app to return to the launch panel.
   Informative text of confirmation sheet when restarting a standalone game app. */
"Any unsaved progress will be lost." = "Se perderá todo el progreso no guardado.";

/* Title format for automatic drive type/letter option. Shown in popup buttons on mount-a-new-drive sheet. %@ is the title of the real option whose value will be used if auto is chosen. */
"Auto (%@)" = "Auto (%@)";

/* Descriptive name for Boxer’s MIDI client when communicating with external MIDI devices. */
"Boxer" = "Boxer";

/* Descriptive name for Boxer’s MIDI output port when communicating with external MIDI devices. */
"Boxer MIDI Out" = "Salida MIDI de Boxer";

/* Bold message shown in alert when Boxer cannot find the user’s games folder. */
"Boxer can no longer find your games folder." = "Boxer no puede encontrar su carpeta de juegos.";

/* Error shown when chosen games folder was read-only. %1$@ is the name of the folder. */
"Boxer cannot write to the “%1$@” folder." = "Boxer no puede escribir en la carpeta “%1$@”.";

/* Title of confirmation sheet when closing a game import session. %@ is the display name of the gamebox. */
"Boxer has not finished importing %@." = "Boxer no ha finalizado de importar %@.";

/* Bold message in skip confirmation alert when importing from a CD or CD image. */
"Boxer is importing the game’s CD so that you can play without it." = "Boxer está importando el CD del juego para que pueda jugar sin el.";

/* Bold message in skip confirmation alert when importing from a floppy disk or floppy image while playing. */
"Boxer is importing the game’s floppy disk so that the game can find files on it later." = "Boxer está importando el disquete del juego para que pueda encontrar los archivos más tarde.";

/* Bold message in skip confirmation alert when importing from a folder or other source with no more specific message. */
"Boxer is importing the game’s source files so that the game can find them later." = "Boxer está importando los archivos fuente del juego para que el juego pueda encontrarlos más tarde.";

/* Label for CD-ROM drive mounts. */
"CD-ROM" = "CD-ROM";

/* Error shown when the chosen drive letter for a CD-ROM drive would be non-contiguous. */
"CD-ROM drives must be on sequential drive letters, with no gaps between them." = "Las unidades de CD-ROM deben estar en letras de unidad secuenciales, sin espacios entre ellas.";

/* Localized name for CH F-16 Combatstick joystick type. */
"CH F-16 Combatstick" = "CH F-16 Combatstick";

/* Localized name for CH Flightstick Pro joystick type. */
"CH Flightstick Pro" = "CH Flightstick Pro";

/* Cancel the current action and return to what the user was doing */
"Cancel" = "Cancelar";

/* Drive import progress meter label when import operation is cancelled. */
"Cancelling…" = "Cancelando…";

/* Help text shown at the top of choose-a-folder-to-import panel. */
"Choose a DOS game folder, CD-ROM or disc image to import:" = "Elija una carpeta de juegos DOS, CD-ROM o imagen de disco para importar:";

/* Help text shown at the top of mount-a-new-drive panel. */
"Choose a folder, CD-ROM or disc image to add as a DOS drive." = "Elija una carpeta, CD-ROM o imagen de disco para añadir como unidad DOS.";

/* Help text shown at the top of the open panel. */
"Choose a gamebox, folder or DOS program to open in DOS." = "Elija un gamebox, carpeta o programa DOS para abrir en DOS.";

/* Help text shown at the top of choose-an-installer panel. */
"Choose the DOS installer program for this game:" = "Elija el programa instalador DOS para este juego:";

/* Help text shown at the top of choose-a-target-program panel. */
"Choose the target program for this gamebox:" = "Elija un programa de destino para este gamebox:";

/* Import progress description for gamebox cleanup stage. */
"Cleaning up after ourselves…" = "Limpiando después de finalizar…";

/* Statusbar message when mouse is unlocked and over DOS viewport and unlocked mouse-tracking is disabled. */
"Click inside the window to lock the mouse pointer." = "Haga clic dentro de la ventana para bloquear el puntero de ratón.";

/* Button to close the current session, shown in alert when Boxer encounters an unrecoverable emulation error.
   Used in confirmation sheets to close the current window */
"Close" = "Cerrar";

/* Explanatory message shown when CD-image ripping fails because the disc is in use. */
"Close Finder windows or other applications that are using the disc, then try importing again." = "Cierre las ventanas de Finder o otras aplicaciones que estén usando el disco, entonces vuelva a intentar de nuevo la importación.";

/* Statusbar message when mouse is unlocked and over DOS viewport. */
"Cmd+click inside the window to lock the mouse pointer." = "Cmd+clic dentro de la ventana para bloquear el puntero de ratón.";

/* Statusbar message when mouse is locked. */
"Cmd+click to release the mouse pointer." = "Cmd+clic para liberar el puntero de ratón.";

/* Menu item title for when selected drive is already the current DOS drive. */
"Current Drive" = "Unidad actual";

/* The default name for the games folder. */
"DOS Games" = "DOS Games";

/* The display title for Boxer’s toolkit drive. */
"DOS Toolkit" = "Juego de herramientas DOS";

/* The display title for the gamebox’s C drive when importing a game. */
"Destination Drive" = "Unidad de destino";

/* Localized descriptive text for joystick-disabled option. */
"Disable joystick emulation." = "Desactivar emulación de mando.";

/* Title of confirmation sheet when closing an active DOS session. %@ is the display name of the current DOS session. */
"Do you want to close %@ while it is still running?" = "¿Desea cerrar %@ mientras se está ejecutando?";

/* Title of confirmation sheet when closing a game import session while an installer is still running. %@ is the display name of the gamebox. */
"Do you want to finish importing %@ first?" = "¿Desea finalizar la importación de %@ primero?";

/* Bold text of confirmation when merging shadowed changes for the current session. %@ is the display name of the session. */
"Do you want to merge your changes into %@?" = "¿Desea unir sus cambios a %@?";

/* Title of confirmation sheet when quitting a standalone game app while the game is still running. %@ is the display name of the app. */
"Do you want to quit %@?" = "¿Desea salir de %@?";

/* Bold text of confirmation when reverting a standalone game app to its original state. %@ is the name of the app. */
"Do you want to reset %@ to its original state?" = "¿Desea restablecer %@ al estado original?";

/* Title of confirmation sheet when restarting an active DOS session. %@ is the display name of the current DOS session. */
"Do you want to restart %@ while it is still running?" = "¿Desea reiniciar %@ mientras se está ejecutando?";

/* Title of confirmation sheet when restarting a standalone game app. %@ is the display name of the app. */
"Do you want to restart %@?" = "¿Desea reiniciar %@?";

/* Bold text of confirmation when reverting the current session to its original state. %@ is the display name of the session. */
"Do you want to revert %@ to its original state?" = "¿Desea restaurar %@ a su estado original?";

/* Help text shown in documentation browser when the gamebox does not get contain any documentation. */
"Drag documentation here to add it to this game." = "Arrastre documentación aquí para añadirla a este juego.";

/* Format for drive headings in the launcher list. %1$@ is the drive letter, and %2$@ is the drive's title. */
"Drive %1$@ (%2$@)" = "Unidad %1$@ (%2$@)";

/* Error shown when a drive was in use and cannot be ejected. %1$@ is the drive's letter, and %2$@ its user-visible label. */
"Drive %1$@ (%2$@) is currently busy and cannot be ejected." = "La unidad %1$@ (%2$@) actualmente está ocupada y no se puede extraer.";

/* Label for drive-added bezel notification. %1$@ is the drive letter. */
"Drive %1$@ added" = "Unidad %1$@ añadida";

/* Label for drive-removed bezel notification. %1$@ is the drive letter. */
"Drive %1$@ ejected" = "Unidad %1$@ expulsada";

/* Title for confirmation sheet when unmounting a single drive that is in use. %1$@ is the uppercase letter of the drive, %@ is the display-ready name of the current DOS process. */
"Drive %1$@ is in use by %2$@. Are you sure you want to eject it?" = "La unidad %1$@ está en uso por %2$@. ¿Está seguro que desea expulsarla?";

/* Error shown when a drive was locked and cannot be ejected. %1$@ is the drive's letter. */
"Drive %1$@ is required by Boxer and cannot be ejected." = "La unidad %1$@ se necesita por Boxer y no se puede expulsar.";

/* Label for drive-swapped bezel notification. %1$@ is the drive letter. */
"Drive %1$@ swapped" = "Unidad %1$@ intercambiada";

/* Label for drive-imported bezel notification. %1$@ is the drive letter. */
"Drive %1$@ imported" = "Unidad %1$@ importada";

/* Subtitle of notification shown when a drive has finished importing. %@ is the letter of the drive. */
"Drive %@ imported" = "Unidad %@ importada";

/* Title shown in MT-32 ROM dropzone when no ROMs are present. */
"Drop MT-32 ROMs here to enable MT-32 emulation." = "Arrastre ROMs MT-32 aquí para activar la emulación MT-32.";

/* The display title for Boxer’s dummy CD-ROM drive. */
"Dummy CD" = "CD simulado";

/* Label for drive panel menu item to remove selected drives entirely from the drive list. Shown when one or more selected drives is currently mounted. */
"Eject and Remove from List" = "Expulsar y borrar de la lista";

/* Label/tooltip for ejecting mounted drives. */
"Eject drive" = "Expulsar unidad";

/* Recovery suggestion shown when all drive letters are already occupied.
   Recovery suggestion shown when the user tries to add more than the maximum number of CD-ROM drives. */
"Eject one or more existing drives and try again." = "Expulse una o más unidades existentes y vuelva a intentarlo.";

/* Recovery suggestion shown when a drive's letter is already occupied. */
"Eject the existing drive and try again." = "Expulse la unidad actual y inténtelo de nuevo.";

/* Explanatory text for confirmation sheet when unmounting one or more drives that are in use. */
"Ejecting a drive while it is in use may cause programs that depend on the drive to crash." = "Expulsar una unidad mientras está en uso puede causar un fallo en los programas que dependen de la unidad.";

/* A reason supplied to the power management system for why Boxer is preventing the Mac's display from sleeping. Must be 128 characters or less */
"Emulating DOS application" = "Emulando aplicación DOS";

/* Recovery suggestion shown when a drive's source does not exist or could not be accessed. */
"Ensure that you have permission to access this file and that the volume containing it is still available." = "Asegúrese que tiene permisos para acceder a este archivo y que el volumen que lo contiene está disponible.";

/* Label for confirmation button on save panel when exporting the current game state. */
"Export" = "Exportar";

/* Label for filename field on save panel when exporting the current game state. */
"Export as:" = "Exportar como:";

/* Title for save panel when exporting the current game state */
"Export game data" = "Exportar datos de juego";

/* Emulation menu option for fast-forwarding the emulator. */
"Fast Forward" = "Avance rápido";

/* Heading for favorites in launcher panel. */
"Favorites" = "Favoritos";

/* Help menu item for searching Mobygames: %@ is the display name of the current DOS session. */
"Find %@ at Mobygames" = "Buscar %@ en MobyGames";

/* Help menu item for searching ReplacementDocs: %@ is the display name of the current DOS session. */
"Find %@ at ReplacementDocs" = "Buscar %@ en ReplacementDocs";

/* Close button for confirmation sheet when closing a game import session while an installer is running. */
"Finish Importing" = "Finalizar importación";

/* Bold text of alert shown if the application is not yet trusted for accessibility access on 10.9 and above. %1$@ is the name of the application; %2$@ is the localized title of the Security & Privacy preferences pane. */
"For the best experience, %1$@ needs accessibility control in OS X's %2$@ preferences." = "Para una mejor experiencia, %1$@ necesita control de accesibilidad en preferencias %2$@ de macOS.";

/* Bold text of alert shown if the user does not have 'Allow access for assistive devices' enabled in OS X 10.8 and below. %1$@ is the localized name of the Accessibility preferences pane. */
"For the best experience, turn on \"Enable access for assistive devices\" in macOS's %1$@ preferences." = "Para una mejor experiencia, active “Activar acceso para dispositivos de asistencia” en preferencias %1$@ de macOS.";

/* Heading for game documentation in help menu for standalone game bundles. */
"Game Documentation:" = "Documentación de juego:";

/* The display title for the gamebox’s C drive. */
"Game Drive" = "Unidad de juego";

/* Subtitle of user notification shown when a game finishes importing. */
"Game imported successfully" = "Juego importado correctamente";

/* View menu option for hiding the launch panel. */
"Hide Launch Panel" = "Ocultar panel de ejecución";

/* View menu option for hiding the program panel. */
"Hide Programs Panel" = "Ocultar panel de programas";

/* View menu option for hiding the status bar. */
"Hide Status Bar" = "Ocultar barra de estado";

/* Suggestion text shown in alert when an unrecoverable emulation error is encountered. */
"If this continues to occur after relaunching, please send us an error report." = "Si esto vuelve a ocurrir después del reinicio, por favor envíenos un informe de error.";

/* Informative text of warning sheet after importing a Mac application. */
"If you cannot play this game in OS X, you may be able to play it in a Classic Mac OS emulator instead. For more help, click the ? button." = "Si no puede jugar este juego en macOS, puede jugar en su lugar en un emulador de Mac OS clásico. Para más ayuda haga clic en el botón ?.";

/* Informative text of confirmation sheet when closing a session that has active drive import operations. */
"If you close now, the import will be cancelled." = "Si cierra ahora, la importación se cancelará.";

/* Informative text of confirmation sheet when restarting a session that has active drive import operations. */
"If you restart now, the import will be cancelled." = "Si reinicia ahora, la importación se cancelará.";

/* Explanatory text in skip confirmation alert when importing from a CD or CD image. */
"If you skip this step now, you can import the CD later from the Drives Inspector panel while playing." = "Si omite este paso ahora, puede importar el CD más tarde desde el panel Inspector de unidades al jugar.";

/* Explanatory text in skip confirmation alert when importing from a floppy disk or floppy image. */
"If you skip this step now, you can import the disk later from the Drives Inspector panel." = "Si omite este paso ahora, puede importar el disco más tarde desde el panel Inspector de unidades.";

/* Informative text of confirmation sheet when closing a game import session. */
"If you stop importing, any already-imported game files will be discarded." = "Si para la importación, los archivos de juego ya importados serán descartados.";

/* Label for confirm button shown in MT-32 ROM file chooser panel.
   Label shown on accept button in choose-a-folder-to-import panel. */
"Import" = "Importar";

/* The standard import window title before an import source has been chosen. */
"Import a Game" = "Importar un juego";

/* Label for confirmation button on open panel when importing a game state. */
"Import and Relaunch" = "Importar y relanzar";

/* Import window title once an import has finished. */
"Import complete" = "Importación completa";

/* Title for open panel when importing a game state */
"Import game data" = "Importar datos de juego";

/* Menu item title/tooltip for importing drive into gamebox. */
"Import into Gamebox" = "Importar en gamebox";

/* Title for game import window. %@ is the name of the gamebox/source path being imported. */
"Importing %@" = "Importando %@";

/* Progress description when importing source files from floppy disk. */
"Importing game CD…" = "Importando CD de juego…";

/* Progress description when importing source files from floppy disk. */
"Importing game disk…" = "Importando disco de juego…";

/* Generic progress description for importing source files stage. */
"Importing game files…" = "Importando archivos de juego…";

/* Drive import menu item title, when selected drive(s) are already in the gamebox. */
"Importing into Gamebox…" = "Importando a gamebox…";

/* Undo menu action title when importing multiple documentation items. %u is the number of items imported as an unsigned integer. */
"Importing of %u manuals" = "Importación de %u manuales";

/* Undo menu action title when importing a documentation item. %@ is the display name of the documentation item as it appears in the UI. */
"Importing of “%@”" = "Importación de “%@”";

/* Progress description when importing source files from a folder into a fake CD. */
"Importing source files as a CD…" = "Importando archivos de origen como CD…";

/* Progress description when importing source files from a folder into a fake floppy disk. */
"Importing source files as a floppy disk…" = "Importando archivos de origen como disquete…";

/* Progress description when importing source files from a folder or disk image into a secondary hard disk. */
"Importing source files as a hard disk…" = "Importando archivos de origen como disco duro…";

/* Explanatory text on open panel when importing a game state. */
"Importing will replace your current savegames and player data. The game will relaunch to complete the import." = "La importación reemplazará sus juegos guardados y sus datos de juego actuales.";

/* Initial drive import progress meter label, before transfer size is known. */
"Importing…" = "Importando…";

/* Drive import menu item title, when selected drive(s) are already in the gamebox. */
"Included in Gamebox" = "Incluido en gamebox";

/* Recovery suggestion shown when user tries to mount a system folder as a DOS drive. */
"Instead, choose one of your own folders, or a disc mounted in OS X." = "En cambio, elija una de sus propias carpetas, o un disco montado en macOS.";

/* Explanatory text shown while the printer is idle. %1$@ is the localized name of the port the user should choose in DOS (e.g. “LPT1”.) %2$@ is the localized name of the paper type they should choose in DOS (e.g. “A4”, “Letter”.) */
"Instruct your DOS program to print to %1$@ using %2$@ paper." = "Configure su programa DOS para imprimir por %1$@ usando %2$@.";

/* Localized informative text for generic 2-axis joystick type. */
"Joystick with 2 buttons and 2 axes." = "Mando con 2 botones y 2 ejes.";

/* Format for error message when choosing an unsupported joystick type. %1$@ is the localized name of the chosen joystick type. */
"Joysticks of type “%1$@” are not supported by the current session." = "Joysticks de tipo “%1$@” no están soportados por la sesión actual.";

/* Localized name for parallel port 1 */
"LPT1" = "LPT1";

/* Localized name for parallel port 2 */
"LPT2" = "LPT2";

/* Localized name for parallel port 3 */
"LPT3" = "LPT3";

/* Placeholder title for a game launcher autogenerated from a gamebox's previous default program. %@ will be the name of the gamebox itself. */
"Launch %@" = "Ejecutar %@";

/* Label for default program checkbox in program panel. %@ is the lowercase filename of the currently-active program. */
"Launch %@ every time I open this gamebox." = "Ejecutar %@ cada vez que abra este gamebox.";

/* Label for initial default-program question in program panel. %@ is the lowercase filename of the currently-active program. */
"Launch %@ every time?" = "¿Ejecutar %@ cada vez?";

/* Button to display a file open panel to choose a new location for the games folder. */
"Locate folder…" = "Buscar carpeta…";

/* The standard window title when the session is at the DOS prompt. */
"MS-DOS Prompt" = "Símbolo del MS-DOS";

/* Error shown when the user tries to add more than the maximum number of CD-ROM drives. %1$d is the maximum number allowed. */
"MS-DOS is limited to a maximum of %1$d CD-ROM drives." = "MS-DOS está limitado a un máximo de %1$d unidades de CD-ROM.";

/* Error message shown when user tries to mount a system folder as a DOS drive. %@ is the requested folder path. */
"MS-DOS is not permitted to access OS X system folders like \"%@\"." = "MS-DOS no está permitido acceder a la carpetas de sistema macOS como “%@”.";

/* Menu item title for switching to the selected drive in DOS. */
"Make Current Drive" = "Hacer unidad actual";

/* Explanatory text shown in alert when Boxer cannot find the user’s games folder at startup. */
"Make sure the disk containing your games folder is connected." = "Asegúrese que el disco que contiene su carpeta de juegos está conectado.";

/* Description for current CPU speed when in automatic CPU throttling mode. */
"Maximum speed" = "Máxima velocidad";

/* Label for button to confirm that the user wants to merge their shadowed changes for the current session. */
"Merge and Relaunch" = "Unir y relanzar";

/* Help menu item for Mobygames website. */
"Mobygames Website" = "Página web de MobyGames";

/* Label/tooltip for mounting unmounted drives. */
"Mount drive" = "Montar unidad";

/* Menu item for cycling to the next queued CD-ROM. */
"Next Disc" = "Siguiente disco";

/* Menu item for cycling to the next queued floppy or hard disk. */
"Next Disk" = "Siguiente disco";

/* Localized name for joystick-disabled option. */
"No joystick" = "Sin mando";

/* Main error text shown when Boxer could not find any valid MT-32 ROMs to import out of a set of several files. */
"No suitable MT-32 ROMs were found." = "No se encontraron ROMs MT-32 adecuadas.";

/* Emulation menu option for returning from fast-forward. */
"Normal Speed" = "Velocidad normal";

/* Title shown in MT-32 ROM dropzone when a control ROM is present without a PCM ROM. %1$@ is the expected name of the matching ROM. */
"Now drop in the matching PCM ROM
(e.g. “%1$@”.)" = "Arrastre la ROM PCM adecuada
(e.j. “%1$@”.)";

/* Title shown in MT-32 ROM dropzone when a PCM ROM is present without a control ROM. %1$@ is the expected name of the matching ROM. */
"Now drop in the matching control ROM
(e.g. “%1$@”.)" = "Arrastre la ROM de control adecuada
(e.j. “%1$@”.)";

/* Title of button in Keyboard Preferences pane to open OS X's accessibility controls. %1$@ is the localized name of the appropriate System Preferences pane. */
"Open %1$@ Preferences" = "Abrir preferencias de %1$@";

/* Label of default button in hotkey warning alert. %@ is the localized name of the preferences pane that contains the relevant accessibility controls. */
"Open %@ Preferences" = "Abrir preferencias de %@";

/* The term to use for MT-32 PCM ROMs in error messages. */
"PCM ROM" = "ROM PCM";

/* Emulation menu option for pausing the emulator. */
"Pause" = "Pausa";

/* Description for Pentium speed class. %u is cycles setting. */
"Pentium speed (%u cycles)" = "Velocidad Pentium (%u ciclos)";

/* Label shown in File Menu for Player Data submenu. %@ is the display name of the current session. */
"Player Data for “%@”" = "Datos de juego para “%@”";

/* Descriptive text for >0 frameskipping */
"Playing 1 in %u frames" = "Reproduciendo 1 de %u fotogramas";

/* Descriptive text for 0 frameskipping */
"Playing every frame" = "Reproduciendo cada fotograma";

/* Explanatory text shown when chosen games folder was read-only. */
"Please check the file permissions, or choose a different folder." = "Por favor compruebe los permisos de archivo, o elija una carpeta diferente.";

/* Explanatory text for error message shown after failing to mount an image. */
"Please create a subfolder, or choose a different folder you have created yourself." = "Por favor cree una subcarpeta, o elija una carpeta diferente creada por si mismo.";

/* Informative text of warning shown when importing a folder that has missing drives. %1$@ is the missing drive path. */
"Please ensure that the resource “%1$@” is available, then retry the import." = "Por favor asegúrese que el recurso “%1$@” está disponible, entonces vuelva a intentar la importación.";

/* Informative text of warning shown when importing a folder that has missing drives. %1$@ is the missing drive path. */
"Please provide a game data file that was exported from %1$@." = "Por favor proporcione el archivo de datos de juego que fue exportado desde %1$@.";

/* Status text shown in print status panel when the emulated printer is in the middle of printing a page. %u is the current page number being printed. */
"Preparing page %u…" = "Preparando página %u…";

/* Menu item for cycling to the previous queued CD-ROM. */
"Previous Disc" = "Anterior disco";

/* Menu item for cycling to the previous queued floppy or hard disk. */
"Previous Disk" = "Anterior disco";

/* Button shown on user notifications when pages are ready to print. */
"Print" = "Imprimir";

/* Close button for confirmation sheet when quitting a standalone game app. */
"Quit" = "Salir";

/* Localized name for 2-axis racing wheel joystick type.
   Localized name for 4-axis racing wheel joystick type. */
"Racing wheel" = "Volante de carreras";

/* Heading for recent programs list in launcher panel. */
"Recent" = "Reciente";

/* Button to restart the current session, shown in alert when Boxer encounters an unrecoverable emulation error. */
"Relaunch" = "Reiniciar";

/* Label of button displayed in Keyboard Preferences when Boxer needs to restart in order for extra accessibility permissions to take effect. */
"Relaunch Boxer Now" = "Reiniciar Boxer ahora";

/* Undo menu action title when removing multiple documentation items. %u is the number of items removed as an unsigned integer. */
"Removal of %u manuals" = "Eliminar %u manuales";

/* Undo menu action title when removing a documentation item. %@ is the display name of the documentation item as it appears in the UI. */
"Removal of “%@”" = "Eliminar de “%@”";

/* Used in confirmation sheets to confirm unmounting one or more drives */
"Remove" = "Extraer";

/* Label for drive panel menu item to remove selected drives entirely from the drive list. Shown when all selected drives are inactive. */
"Remove from List" = "Borrar de la lista";

/* Title of menu item for choosing MT-32 ROMs to replace the existing set. */
"Replace MT-32 ROMs…" = "Reemplazar ROM MT-32...";

/* Help menu item for ReplacementDocs website. */
"ReplacementDocs Website" = "Página web de ReplacementDocs";

/* Label for button to confirm that the user wants to revert a standalone game app to its original state. */
"Reset and Relaunch" = "Restaurar y relanzar";

/* Close button for confirmation sheet when restarting a game session. */
"Restart" = "Reiniciar";

/* Emulation menu option for resuming from pause. */
"Resume" = "Reanudar";

/* Cancel button for warning sheet after running a Windows-only executable: will return user to the DOS prompt. */
"Return to DOS" = "Volver a DOS";

/* Close button for confirmation sheet when restarting a game session. */
"Return to Launch Options" = "Volver a opciones de ejecución";

/* Title of confirmation sheet when restarting a standalone game app to return to the launch panel. %@ is the display name of the app. */
"Returning to the launch options will end your current game." = "Volver a las opciones de ejecución finalizará su juego actual.";

/* Label for button to confirm that the user wants to revert the current session to its original state. */
"Revert and Relaunch" = "Restaurar y relanzar";

/* Title shown in MT-32 ROM dropzone when CM-32L ROMs are installed. */
"Roland CM-32L emulation is installed." = "La emulación Roland CM-32L está instalada.";

/* Title shown in MT-32 ROM dropzone when MT-32 ROMs are installed. */
"Roland MT-32 emulation is installed." = "La emulación Roland MT-32 está instalada.";

/* Button label for Open panels when selecting a folder. */
"Select" = "Seleccionar";

/* Help text shown at the top of choose-a-games-folder panel. */
"Select a folder in which to keep your DOS games:" = "Seleccione la carpeta para mantener sus juegos:";

/* Help text shown at the top of MT-32 ROM file chooser panel. */
"Select the MT-32 control ROM and PCM ROM to use." = "Seleccione la ROM de control y la ROM PCM MT-32 para usar.";

/* Button to open the issue tracker, shown in alert when Boxer encounters an unrecoverable emulation error. */
"Send Report…" = "Enviar informe…";

/* View menu option for showing the launch panel. */
"Show Launch Panel" = "Mostrar panel de ejecución";

/* View menu option for showing the program panel. */
"Show Programs Panel" = "Mostrar panel de programas";

/* Title of menu item for revealing the MT-32 ROM folder in Finder, when no ROMs are present. */
"Show ROM folder in Finder" = "Mostrar carpeta de ROM en Finder";

/* Title of menu item for revealing the MT-32 ROM folder in Finder, when ROMs are already present. */
"Show ROMs in Finder" = "Mostrar ROMs en Finder";

/* View menu option for showing the status bar. */
"Show Status Bar" = "Mostrar barra de estado";

/* Label of button in hotkey warning alert to dismiss the alert without showing accessibility preferences. */
"Skip" = "Omitir";

/* Button label to skip importing source files as a fake CD-ROM or CD image. */
"Skip CD import" = "Omitir importación de CD";

/* Button label to skip importing source files as a fake floppy disk.
   Button label to skip importing source files as a hard disk. */
"Skip disk import" = "Omitir importación de disco";

/* Button label to skip importing source files when the import type is not known. */
"Skip this step" = "Omitir este paso";

/* Explanatory text in skip confirmation alert when importing from a folder or other source with no more specific message. */
"Skipping this step may prevent the game from working if it needs those source files." = "Omitiendo este paso puede impedir que el juego funcione si necesita estos archivos fuente.";

/* The display title for the source drive when importing. */
"Source Drive" = "Unidad de origen";

/* Localized name for generic 2-axis joystick type. */
"Standard joystick" = "Mando estándar";

/* Localized name for generic 4-axis joystick type. */
"Standard joystick/gamepad" = "Mando estándar/gamepad";

/* Close button for confirmation sheet when closing a game import session. */
"Stop Importing" = "Parar importación";

/* Button label to cancel the entire game import. */
"Stop importing" = "Parar importación";

/* The display title for Boxer’s temp drive. */
"Temporary Files" = "Archivos temporales";

/* Bold message shown in alert when an unrecoverable emulation error while no process is running. */
"The MS-DOS prompt has encountered a serious error and must be relaunched." = "El símbolo del MS-DOS ha encontrado un serio error y debe ser reiniciado.";

/* Title shown in MT-32 ROM dropzone when user has manually added invalid or unreadable ROMs. */
"The current MT-32 ROMs are invalid.
Please drop in new ROMs to replace them." = "Las ROMs MT-32 actuales no son validas.
Por favor arrastre las nuevas ROMs para reemplazarlas.";

/* Error shown when CD-image ripping fails for an unknown reason. %1$@ is the display title of the drive. */
"The disc “%1$@” could not be converted into a disc image." = "El disco “%1$@” no se puede convertir a una imagen de disco.";

/* Error shown when CD-image ripping fails because the disc is in use. %1$@ is the display title of the drive. */
"The disc “%1$@” could not be converted to a disc image because it is in use by another application." = "El disco “%1$@” no se puede convertir a una imagen de disco debido a que está en uso por otra aplicación.";

/* Explanatory text for error message shown after failing to mount an image.
   Recovery suggestion shown when a drive's source image could not be loaded by DOSBox. */
"The disk image file may be corrupted or incomplete." = "El archivo de imagen de disco puede estar corrupta o incompleta.";

/* Error shown when a drive's source image could not be loaded by DOSBox. %1$@ is the filename of the image. */
"The disk image “%1$@” could not be opened." = "La imagen de disco “%1$@” no se puede abrir.";

/* Error message shown after failing to mount an image. %@ is the display name of the disk image. */
"The disk image “%@” could not be opened." = "La imagen de disco “%@” no se puede abrir.";

/* Error shown when a drive cannot be mounted because it is busy being imported. */
"The drive “%1$@” is unavailable while it is being imported." = "La unidad “%1$@” no está disponible mientras se está importando.";

/* Status text shown in print status panel when the emulated printer has not printed anything yet in the current print session. */
"The emulated printer is currently idle." = "La impresora emulada está actualmente inactiva.";

/* Error shown when a drive's source does not exist or could not be accessed. %1$@ is the filename of the drive's source. */
"The file “%1$@” could not be read." = "El archivo “%1$@” no se puede leer.";

/* Error message shown when trying to add a launcher pointing to a URL outside the gamebox. %@ is the display filename of the URL in question.
   Error message shown when trying to set the target path of a gamebox to a file outside the gamebox. %@ is the display filename of the file in question. */
"The file “%@” was not located inside this gamebox." = "El archivo “%@” no fue ubicado dentro de este gamebox.";

/* Error shown when drive bundle importing fails because the CUE file could not be parsed. %1$@ is the display title of the drive. */
"The image “%1$@” could not be imported because Boxer was unable to determine its source files." = "La imagen “%1$@” no se puede importar debido a que Boxer no puede determinar los archivos fuente.";

/* Error shown when user renames a gamebox to a name that already exists. %1$@ is the intended filename. */
"The name “%1$@” is already taken. Please choose another." = "El nombre “%1$@” ya está ocupado. Por favor elija otro.";

/* Title for confirmation sheet when unmounting multiple drives that are in use. %@ is the display-ready name of the current DOS process. */
"The selected drives are in use by %@. Are you sure you want to eject them?" = "Las unidades seleccionadas están en uso por %@. ¿Está seguro que desea expulsarlas?";

/* Error shown when all drive letters are already occupied. */
"There are no free DOS drive letters remaining." = "No hay letras de unidad DOS libres restantes.";

/* Error shown when a drive's letter is already occupied. %1$@ is the occupied drive letter. */
"There is already another drive at the DOS drive letter %1$@." = "Ya hay otra unidad en la letra de unidad DOS %1$@.";

/* Informative text of alert shown if the application is not yet trusted for accessibility access on 10.9 and above. %1$@ is the name of the application. */
"This ensures that OS X hotkeys won't interfere with %1$@'s game controls." = "Esto garantiza que las teclas de acceso rápido de macOS no interfieran con los controles de juego.";

/* Explanatory message shown in Keyboard Preferences if Boxer is not able to install its hotkey capture event tap on OS X 10.9 and up. %1$@ is the localized name of the Security & Privacy preferences pane. */
"This feature requires Boxer to be given accessibility control in %1$@ Preferences." = "Esta característica requiere que Boxer reciba control de accesibilidad en preferencias de %1$@.";

/* Explanation text shown when importing a folder with no executables in it. */
"This folder may contain a game for another platform which is not supported by Boxer." = "Esta carpeta puede contener un juego para otra plataforma la cual no está soportada por Boxer.";

/* Explanatory message shown when drive bundle importing fails because the CUE file could not be parsed. */
"This image may be in a format that Boxer does not support." = "Esta imagen puede estar en un formato que Boxer no soporta.";

/* Localized name for Thrustmaster FCS joystick type. */
"Thrustmaster FCS" = "Thrustmaster FCS";

/* Recovery suggestion shown when the chosen drive letter for a CD-ROM drive would be non-contiguous. */
"Try removing later drives before adding or removing any other CD-ROM drives." = "Intente eliminar más tarde las unidades antes de añadir o eliminar otras unidades de CD-ROM.";

/* Title of issue when reporting an unrecoverable emulator error that occurred at the DOS prompt. */
"Unrecoverable emulation error at MS-DOS prompt" = "Error de emulación irrecuperable en el símbolo del MS-DOS";

/* Title of issue when reporting an unrecoverable emulator error. %@ is the name of the gamebox (or current program, if unavailable.) */
"Unrecoverable emulation error when running %@" = "Error de emulación irrecuperable al ejecutar %@";

/* Version string for display in About panel. %1$@ is human-readable version (e.g. 1.0beta), %2$@ is build number (e.g. 20090323-1.) */
"Version %1$@ | build %2$@" = "Versión %1$@ | compilación %2$@";

/* Description for PC-XT 8088 speed class. %u is cycles setting. */
"XT speed (%u cycles)" = "Velocidad XT (%u ciclos)";

/* Informative text of warning sheet when importing a hybrid Mac/PC CD. */
"You can insert the disc into a Windows PC instead, and copy the DOS version of the game from there to your Mac. For more help, click the ? button." = "Puede insertar el disco en su lugar en un PC Windows, y copiar la versión DOS del juego desde su Mac. Para más ayuda haga clic en el botón ?.";

/* Informative text of warning sheet after importing a Windows-only game. */
"You can run this game in a Windows emulator instead. For more help, click the ? button." = "Puede ejecutar este juego en su lugar en un emulador de Windows. Para más ayuda haga clic en el botón ?.";

/* Informative text of warning sheet after running a Windows-only executable or importing a Windows-only game. */
"You can run this program in a Windows emulator instead. For more help, click the ? button." = "Puede ejecutar este programa en su lugar en un emulador de Windows. Para más ayuda haga clic en el botón ?.";

/* Recovery suggestion shown when a drive cannot be mounted because it is busy being imported. */
"You can use the drive once the import has completed or been cancelled." = "Puede usar la unidad una vez la importación se haya completado o cancelado.";

/* Explanatory text shown when user attempts to add a PCM ROM that doesn’t match an already-imported control ROM, or vice-versa. %1$@ is the proper term for that kind of ROM. */
"You will need to a find a matching %1$@, or else replace both ROMs with ones from the same model." = "Necesita encontrar %1$@ adecuada, o sino reemplazar ambas ROMs con unas del mismo modelo.";

/* Help message shown on Keyboard Preferences panel when Boxer has been given extra accessibility permission but must restart for it to take effect. */
"Your changes to accessibility permissions will take effect next time Boxer is launched." = "Sus cambios en los permisos de accesibilidad tendrán efecto la próxima vez que se inicie Boxer.";

/* Informative text of confirmation when reverting the current session to its original state. */
"Your player data and changes to game files will be lost. This operation cannot be undone." = "Sus datos de juego y cambios de los archivos de juego se perderán. Esta operación no se puede deshacer.";

/* Informative text of confirmation when merging shadowed changes for the current session. */
"Your player data and changes to game files will become a permanent part of the gamebox. This operation cannot be undone." = "Sus datos de juego y cambios de los archivos de juego se volverán una parte permanente del gamebox. Esta operación no se puede deshacer.";

/* Title shown in MT-32 ROM dropzone when user has a real MT-32 connected to their Mac. */
"Your real Roland MT-32 is connected." = "Su Roland MT-32 auténtica está conectada.";

/* Informative text of confirmation when reverting a standalone game app to its original state. */
"Your savegames and player data will be lost." = "Se perderán sus partidas guardadas y datos de juego.";

/* The term to use for MT-32 control ROMs in error messages. */
"control ROM" = "ROM de control";

/* Label for floppy-disk mounts. */
"floppy disk" = "disquete";

/* Description format for bundled drives. %@ is the original description of the drive (e.g. 'CD-ROM', 'hard disk' etc.) */
"gamebox %@" = "gamebox %@";

/* Label for hard disk mounts. */
"hard disk" = "disco duro";

/* Label for DOSBox virtual drives (i.e. Z). */
"internal system disk" = "disco de sistema interno";

/* The date and time format to use for screenshot filenames. Literal strings (such as the 'at') should be enclosed in single quotes. The date order should not be changed when localizing unless really necessary, as this is important to maintain chronological ordering in alphabetical file listings. Note that some characters such as / and : are not permissible in filenames and will be stripped out or replaced. */
"yyyy-MM-dd 'at' h.mm.ss a" = "yyyy-MM-dd 'a' h.mm.ss a";

/* Error message shown when importing a folder that has missing drives. %1$@ is the display filename of the imported path. */
"“%1$@” contains game data for a different game." = "“%1$@” contiene datos de juego de un juego diferente.";

/* Error message shown when Boxer could not find any valid MT-32 ROMs to import from the folder the user chose. %1$@ is the filename of the folder. */
"“%1$@” does not contain any suitable MT-32 ROMs." = "“%1$@” no contiene ROMs MT-32 adecuadas.";

/* Error message shown after choosing a reserved folder as the location for the DOS Games folder. %1$@ is the display name of the folder. */
"\"%1$@\" is a special OS X folder and not suitable for storing your DOS games." = "“%1$@” es una carpeta especial de macOS y no es adecuada para almacenar sus juegos DOS.";

/* Bold error message shown when user attempts to add a PCM ROM that doesn't match an already-imported control ROM or vice-versa. %1$@ is the filename of the new ROM, and %2$@ is the proper term for that kind of ROM (control or PCM). */
"“%1$@” is from a different MT-32 model than the existing %2$@." = "“%1$@” es un modelo MT-32 diferente al actual %2$@.";

/* Error message shown when the file the user selected was not a valid MT-32 ROM. %1$@ is the filename of the file. */
"“%1$@” is not a valid MT-32 ROM." = "“%1$@” no es una ROM MT-32 valida.";

/* Error message shown when importing a folder that has missing drives. %1$@ is the display filename of the imported path. */
"“%1$@” requires extra files that are currently unavailable." = "“%1$@” necesita archivos extra que actualmente no están disponibles.";

/* Error message shown when importing a folder with no executables in it. %@ is the display filename of the imported folder. */
"\"%@\" does not contain any MS-DOS programs." = "“%@” no contiene programas MS-DOS.";

/* Error message shown when importing a folder that contains a Mac game. %@ is the display filename of the imported path. */
"\"%@\" is a Mac OS game. Boxer only supports MS-DOS games." = "“%@” es un juego de Mac OS. Boxer solo soporta juegos MS-DOS.";

/* Error message shown when importing a hybrid Mac/PC CD. %@ is the display filename of the imported path. */
"\"%@\" is a Mac+PC hybrid disc, which Boxer cannot import." = "“%@” es un disco híbrido Mac+PC, que Boxer no puede importar.";

/* Error message shown when importing a folder that contains a Windows-only game or Windows installer. %@ is the display filename of the imported path. */
"\"%@\" is a Windows game. Boxer only supports MS-DOS games." = "“%@” es un juego de Windows. Boxer solo soporta juegos de MS-DOS.";

/* Title of warning sheet after running a Windows-only executable. %@ is the original filename of the executable. */
"“%@” is a Windows program. Boxer only supports MS-DOS programs." = "“%@” es un programa Windows. Boxer solo soporta programas MS-DOS.";

/* Format for error message when choosing an unrecognised joystick type. %@ is the classname of the chosen joystick type. */
"“%@” is not a valid joystick type." = "“%@” no es un tipo de joystick valido.";

/* Explanatory message shown in Keyboard Preferences if Boxer is not able to install its hotkey capture event tap on OS X 10.8 and below. %1$@ is the localized name of the Accessibility preferences pane. */
"\"Enable access for assistive devices\" must also\n be enabled in OS X's %1$@ preferences." = "“Activar acceso para dispositivos de asistencia” debe estar también activado en preferencias %1$@ de macOS.";

/* A DOSBox configuration file was provided that defines drives with paths that cannot be found. */
//"A DOSBox configuration file was provided that defines drives with paths that cannot be found." = "A DOSBox configuration file was provided that defines drives with paths that cannot be found.";

/* Unsupported state */
//"Unsupported state" = "Unsupported state";

/* Explanatory message when an unsupported state was requested. */
//"The current session does not support game states. (e.g. no gamebox is present.)" = "The current session does not support game states. (e.g. no gamebox is present.)";

/* Localized description for when a requested URL cannot be opened from within DOS. */
//"URL not reachable in DOS" = "URL not reachable in DOS";
