
/* Class = "NSWindow"; title = "Import a Game"; ObjectID = "3"; */
"3.title" = "Importar um Jogo";

/* Class = "NSButtonCell"; title = "Close"; ObjectID = "15"; */
"15.title" = "Fechar";

/* Class = "NSButtonCell"; title = "Launch installer"; ObjectID = "37"; */
"37.title" = "Executar instalador";

/* Class = "NSButtonCell"; title = "Back"; ObjectID = "47"; */
"47.title" = "Voltar";

/* Class = "NSButtonCell"; title = "Skip installer"; ObjectID = "50"; */
"50.title" = "Pular instalação";

/* Class = "NSMenu"; title = "OtherViews"; ObjectID = "54"; */
"54.title" = "OtherViews";

/* Class = "NSMenuItem"; title = "Other…"; ObjectID = "57"; */
"57.title" = "Outro…";

/* Class = "NSMenuItem"; title = "Choose game folder…"; ObjectID = "70"; */
"70.title" = "Escolha a pasta do Jogo…";

/* Class = "NSButtonCell"; title = "Launch game"; ObjectID = "141"; */
"141.title" = "Executar jogo";

/* Class = "NSButtonCell"; title = "[Stop importing]"; ObjectID = "172"; */
"172.title" = "[Parar importação]";

/* Class = "NSButtonCell"; title = "Show in Finder"; ObjectID = "185"; */
"185.title" = "Exibir no Finder";

/* Class = "NSButtonCell"; title = "Close"; ObjectID = "188"; */
"188.title" = "Fechar";

/* Class = "NSTextFieldCell"; title = "[Gamebox name]"; ObjectID = "229"; */
"229.title" = "[Nome da Gamebox]";

/* Class = "NSMenuItem"; title = "Show gamebox in Finder"; ObjectID = "249"; */
"249.title" = "Exibir gamebox no Finder";

/* Class = "NSMenuItem"; title = "Launch game"; ObjectID = "250"; */
"250.title" = "Executar jogo";

/* Class = "NSMenuItem"; title = "Show gamebox in Finder"; ObjectID = "282"; */
"282.title" = "Exibir gamebox no Finder";

/* Class = "NSMenuItem"; title = "Clear icon"; ObjectID = "284"; */
"284.title" = "Remover ícone";

/* Class = "NSMenuItem"; title = "Paste as icon"; ObjectID = "285"; */
"285.title" = "Colar como ícone";

/* Class = "NSMenuItem"; title = "Copy icon"; ObjectID = "286"; */
"286.title" = "Copiar ícone";

/* Class = "NSMenuItem"; title = "Launch game"; ObjectID = "293"; */
"293.title" = "Executar jogo";

/* Class = "NSButtonCell"; title = "Close"; ObjectID = "320"; */
"320.title" = "Fechar";

/* Class = "NSMenuItem"; title = "Search for cover art"; ObjectID = "442"; */
"442.title" = "Procurar por capa";

/* Class = "NSTextFieldCell"; title = "Please wait while Boxer\nscans your game."; ObjectID = "450"; */
"450.title" = "Espere enquanto o Boxer\nlê seu jogo.";

/* Class = "NSTextFieldCell"; title = "Drop your game here."; ObjectID = "452"; */
"452.title" = "Arraste seu jogo aqui.";

/* Class = "NSTextFieldCell"; title = "Drop a CD-ROM, game folder or disc image\nand Boxer will import it into a new gamebox. "; ObjectID = "454"; */
"454.title" = "Arraste o CD-ROM, pasta do jogo ou imagem de disco\ne o Boxer importará para uma nova gamebox. ";

/* Class = "NSTextFieldCell"; title = "Boxer will now launch an\ninstaller to set up this game."; ObjectID = "456"; */
"456.title" = "O Boxer vai executar agora\no instalador deste jogo.";

/* Class = "NSTextFieldCell"; title = "Choose installer:"; ObjectID = "458"; */
"458.title" = "Escolha o instalador:";

/* Class = "NSTextFieldCell"; title = "You can skip the installer if the game is\nalready installed and ready to play."; ObjectID = "460"; */
"460.title" = "Voce pode pular a instalação do jogo\nse já estiver instalado.";

/* Class = "NSTextFieldCell"; title = "If your game has more than one CD, you can import the\nothers later from the Drives Inspector while you play."; ObjectID = "462"; */
"462.title" = "Se seu jogo exigir mais CDs, você pode\nimportar através do Inspetor de Discos enquanto jogar.";

/* Class = "NSTextFieldCell"; title = "[Current import stage]"; ObjectID = "467"; */
"467.title" = "[Estágio atual]";

/* Class = "NSTextFieldCell"; title = "Please wait while Boxer\nfinishes importing your game."; ObjectID = "471"; */
"471.title" = "Aguarde enquanto o Boxer\ntermina de importar.";

/* Class = "NSTextFieldCell"; title = "Congratulations! Your new gamebox is ready to play."; ObjectID = "473"; */
"473.title" = "Parabéns! Seu novo gamebox está pronto.";
